Hi, I'm Victoria! Join my Community Dev Newsletter for insight into games marketing, social, and community management. Get actionable tips, a skill testing question, and a roundup of resources straight to your inbox every month.
Happy almost end of year aaAAHHH!!!! Before we dive into this - I'm taking a winter vacation from the newsletter in December, so the next newsletter will be in February. 🥰 I've been chatting with several community managers about portfolios recently. While it's not necessary, it did get me thinking about what one would look like. (It's pretty common for social media managers, for example.) Because I don't like talking about things I haven't done myself, I thought it'd be the perfect opportunity to make my own sample one! Keep in mind there are many different ways of making one and I'm not even sure mine is the "correct" way. NOTE: I KNOW MY PORTFOLIO IS HECKED UP IN MOBILE VIEW. OPEN IT IN DESKTOP ONLY. I HATE WEB DEV. I'M WORKING ON IT.
Big thank you to the brilliant and wonderful @A_dmg04 for checking it over! --- But... what even goes into a portfolio?
Remember I'm not a hiring manager!!! Take their professional advice over mine. I am merely sharing this as a starting point for those that are curious! (Because I’m someone who learns best with examples haha.) Here are some other community folk with portfolios/personal websites! You can check out Catherine Litvaitis, Charmaine Duff, and Anton Charpentier. Community Activity 📝Every month we do a new community together. Here's the new one! The question: Tell me something you've achieved this year! :) Feel free to email me back with your answer - I always respond to them! My answer will be in the next newsletter. If you have future questions you'd like to ask the community, let me know! Previous Community Activity 📫Here was the question from last month. Question refresher: Do you think community managers need to have a personal brand or online presence to be successful? Why or why not? We got some GREAT responses to this question - seems like it opened up a can of worms haha. I thought it'd be interesting to add in perspective from other folks, so let's get into those first: "All in all, I think if having a personal online presence brings you joy, then that's great and keep it up! But if it doesn't, that doesn't mean community management isn't for you. There are still a bunch of other ways to put yourself out there, network, and build up your portfolio. Personally, choosing not to concern myself too much with my online presence has been good for my mental health and given me more time to dive into things I really enjoy." - Madeleine Gray, Director of Communications, Brace Yourself Games "I don't think you need to have a personal brand to be a successful community manager, but I do think you need to be plugged into online spaces in some way, shape, or form." - Josh Simons, Community Manager, Demiplane My opinion is that while it can be useful for a multitude of reasons, it isn't and shouldn't be a requirement. Many successful (and talented!!!) community managers I know don't have a personal following online, while I have seen folks who are veryyyy good at marketing themselves online not be great at community work. However, I say this knowing I do have somewhat of a presence, and that successful/more experienced community managers can more easily get away with not having an online brand due to their experiences and networking. And while I personally don't feel it should be a requirement, that practically there are some jobs that will ask this of you. So, like most answers to questions - the real answer is that it depends. It is not required and I wouldn't push anyone to have one (in fact I think it can be a pretty bad idea), however if you're job hunting or looking to build out a network, you'll have to supplement it another way! Community Chatter 💬Here are the interesting and helpful things I've seen this month. General News
Games Resources
Community & Marketing Game Jobs
Phewwww. Thanks for a great year of community discussions! :D We are at about 2.5k subscribers on this newsletter which is way more than I ever expected (I have truly learned how expensive mailing services are geezes), and I am SO happy that it's been useful to so many folks. Gonna keep trying to grow and make sure next year is even more helpful and fun. WOO! Feel free to let me know if there's anything you wanna see more of in 2024. Have a great rest of your year. :) ❤️ Victoria
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Success through shenanigans with community management.
Hi, I'm Victoria! Join my Community Dev Newsletter for insight into games marketing, social, and community management. Get actionable tips, a skill testing question, and a roundup of resources straight to your inbox every month.